Ochre Jelly

Ochre Jelly
Level 3 Elite Brute

Large natural beast
Initiative +0 ♦ Senses Perception +2; blindsight 10, tremorses 10
HP 102; Bloodied 51; see also split below
AC 18; Fortitude 16, Reflex 14, Will 14
Saves +2
Resists 5 acid; Inmune gaze
Speed 4; see also flowing form below
Action Points 1
Slam (Standard, At-Will) ♦ Acid
+8 vs. AC; 2d6 + 1 damage plus ongoing 5 acid damage (save ends).
Flowing Form (Move, At-Will)
The ochre jelly can shift up to 4 squares.
Split (Immediate Reaction, when first bloodied, Encounter)
The ochre jelly splits into two, each with a number of hit points equal to the ochre jelly’s current hit points. Effects applied to the original ochre jelly do not apply to the second one. An ochre jelly can’t split if it is reduced to 0 hit points by the attack that bloodied it. Left alone, the two halves of the ochre jelly eventually recombine into a single creature (at the end of the encounter).
Alignment Unaligned ♦ Languages -
Str 13 (+2) Dex 8 (+0) Wis 12 (+2)
Con 11 (+1) Int 1 (-4) Cha 1 (-4)

Melee Basic Melee Basic Attack Ranged Basic Ranged Basic Attack
Area Area Attack Close Close Attack
Melee Melee Attack Ranged Ranged Attack

Ochre Jelly

Las Crónicas del Valle del Nentir sandman