Goblin Warrior

Goblin Warrior
Level 1 Skirmisher

Small natural humanoid (goblin)
Initiative +5 ♦ Senses Perception +1; low-light vision
HP 29; Bloodied 14
AC 17; Fortitude 13, Reflex 15, Will 12
Speed 6
Spear (Standard, At-Will) ♦ Weapon
+6 vs. AC; 1d6 + 2 damage.
Javelin (Standard, At-Will) ♦ Weapon
Ranged 10/20; +6 vs. AC; 1d6 + 2 damage.
Mobile Ranged Attack (Standard, At-Will)
The goblin warrior can move up to half its speed; at any point during that movement, it can make one ranged basic attack without provoking an opportunity attack.
Great Position
If, on its turn, the goblin warrior ends its move at least 4 squares away from its starting point, it deald +1d6 damage on its attacks until the start of its next turn.
Goblin Tactics (Immediate reaction, when missed by a melee      attack, At-Will)
A goblin may shift 1 square whenever a melee attack misses it.
Alignment Evil ♦ Languages Common, Goblin
Skills Stealth +10, Thievery +10
Str 14 (+2) Dex 17 (+3) Wis 12 (+1)
Con 13 (+1) Int 8 (-1) Cha 8 (-1)
Equipment Spear, 5 javelins, leather armor.

Melee Basic Melee Basic Attack Ranged Basic Ranged Basic Attack
Area Area Attack Close Close Attack
Melee Melee Attack Ranged Ranged Attack

Goblin Warrior

Las Crónicas del Valle del Nentir sandman