Dart Trap

Dart Trap
Level 1 Blaster

Trap
Darts fire from the suit of armor, filling the chamber with danger.
Trap: When one of the traps is triggered, a dart flies from the suit of armor’s visor.
Perception
DC 20: The character notices the firing mechanisms in the armor visors.
DC 25: The character notices a trigger stone.
Trigger
If a character enters a trigger square or starts its turn in a trigger square, the dart trap attacks.
Attack
Immediate Interrupt – Ranged 10
Target: Character who enters or starts its turn in a trigger square
Attack: +8 vs. AC
Hit: 1d6 + 2 damage, and target is immobilized until the end of target’s next turn.
Countermeasures
♦ An adjacent character can disable a trigger stone with a DC 20 Thievery check.
♦ An adjacent character can disable a firing mechanism with a DC 25 Thievery check.
♦ A suit of armor can be destroyed. Each has AC 12, 30 hp, and resist 5 to all damage.

Dart Trap

Las Crónicas del Valle del Nentir sandman