Dark Creeper

Dark Creeper
Level 4 Skirmisher

Small shadow humanoid
Initiative +8 ♦ Senses Perception +4; darkvision
HP 54; Bloodied 27; see also killing dark below.
AC 18 (see also dark step below); Fortitude 15, Reflex 17, Will 15
Speed 6
Dagger (Standard, At-Will) ♦ Weapon
+9 vs. AC; 1d4 + 4 damage.
Dagger (Standard, At-Will) ♦ Weapon
Ranged 5/10; +9 vs. AC; 1d4 + 4 damage.
Killing Dark (Immediate Reaction, when the dark creeper is      reduced to 0 hit points)
Close burst 1; affects enemies only, when slain, a dark creeper explodes in a spout of darkness, blinding creatures in the burst (save ends).
Combat Advantage
The dark creeper deals +1d6 damage on melee and ranged attacks against any target it has combat advantage against.
Dark Step (Move, At-Will)
The dark creeper moves up to 4 squares, gains a +4 bonus to AC against opportunity attacks, and gains combat advantage against any target that it ends its move adjacent to.
Alignment Unaligned ♦ Languages Common
Skills Stealth +11, Thievery +11
Str 11 (+2) Dex 18 (+6) Wis 14 (+4)
Con 14 (+4) Int 13 (+3) Cha 13 (+3)
Equipment black garments, 5 daggers.

Melee Basic Melee Basic Attack Ranged Basic Ranged Basic Attack
Area Area Attack Close Close Attack
Melee Melee Attack Ranged Ranged Attack

Dark Creeper

Las Crónicas del Valle del Nentir sandman